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Apex Computer Productions was the brothers John and Steve Rowlands, British based game designers and programmers on the Commodore 64 in the late 1980s and early 1990s.〔 They programmed in pure assembly language and their earliest commercial release was Cyberdyne Warrior, a platform shooter, for Hewson in 1989. Soon after, they entered a relationship with Thalamus, the game publishing arm of Zzap!64, who published their next game, Retrograde. ==Thalamus relationship== During the development of their next game, Creatures, Apex signed up for a "Diary of a Game" feature in Zzap!64, where month by month the creation of Creatures was featured. This proved extremely popular among Zzap's readership. When released, all major publications gave the game a very high rating and it proved a major commercial success for Thalamus. After Creatures, Apex began work on the sequel ''Creatures II: Torture Trouble'', still developing on the Commodore 64. In a startling coup - since Thalamus were associated with a rival magazine - Commodore Format (Future Publishing) secured the rights to serialise the development of the game, which again proved very popular. Creatures II was received favorably by the critics but ultimately did not sell well due to the declining popularity of the C64 platform. Creatures II focused more on the popular torture screens than on the side-scrolling platforming of Creatures. Thalamus collapsed shortly after the publication of Creatures II, as the Commodore 64 had started to wane in popularity. Apex then decided to publish for themselves. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Apex Computer Productions」の詳細全文を読む スポンサード リンク
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